GooseChase Scavenger Hunt: Review and Thoughts

It’s been a few days since my last update, but I finally have a few free moments to add my reflection on how our scavenger hunt went last week. Overall, I’d call the experience a rousing success. There were several elements of the GooseChase that were important to know in terms of planning, so I’ll try to cover them here. First, I’m going to explain in detail how to set up a GooseChase. After that I’ll give my feedback on the process and some tips that you may want to use when planning your scavenger hunt.

I: Setting up a GooseChase

Setting up a GooseChase is pretty easy, but will involve some coordination on the part of the teacher.

To set up the game you can follow the steps in the guide I’ve made below.
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Setting Up a GooseChase Scavenger Hunt

This tutorial will show you how to set up a scavenger hunt in the real world using the mobile app GooseChase. A key thing to keep in mind here is that you’ll be limited to 10 groups unless you pay for more members.

1. Create an account or sign in to GooseChase

1. Create an account or sign in to GooseChase

2. Upon signing in you’ll see the “My Games” screen. Click on “New Game”

2. Upon signing in you

3. Enter details for your game, then click “Save & Continue”

1. Give the game a name.

2. Describe the game objectives, etc.

3. You can password protect the game – this will make sure that only your students have access to the game

4. You can also specify the location of the game.

5. Click “Save & Continue” when you are done.

3. Enter details for your game, then click "Save & Continue"

4. This is your mission list

1. “GooseChase Mission Bank” lets you choose from a ton of pre-configured, generic missions to assign.

2. “My Mission Bank” lets you choose from missions you’ve created in the past

3. This is where you create your missions.

4. This is your mission list

4.1 Create a mission

1. Enter a mission name.

2. Give the description – this is the task you’d like your students to complete.

3. Assign a point value

Additional Details will let you add links and images to the missions

4. Click “Add Mission” if you are ready to move on, or “Additional Details” if you want to add a link or picture.

4.1 Create a mission

4.2 This is the additional details screen. Click “Add Mission” when you are done.

4.2 This is the additional details screen. Click "Add Mission" when you are done.

4.3 When you are done adding additional details, click “Add Mission”

4.3 When you are done adding additional details, click "Add Mission"

5. The new mission will show up in your mission list.

5. The new mission will show up in your mission list.

5.1 This is the GooseChase Mission Bank

There are some great ideas for potential missions here. To add a mission, scroll over it.

5.1 This is the GooseChase Mission Bank

5.2 Click the plus icon to add the mission to your mission list

5.2 Click the plus icon to add the mission to your mission list

5.3 Click the trash can icon to delete a mission

5.3 Click the trash can icon to delete a mission

5.4 This is the list of my previous missions

5.4 This is the list of my previous missions

6. Click on “Start & Stop” when you are ready to get your game underway

6. Click on "Start & Stop" when you are ready to get your game underway

7. Configure your Start/Stop times or invite people

1. Choose a method – either manual or automatic – to start your game

2. If you choose “Manual” enter a duration and click “Start Game” *Note, the clock will start automatically!

3. Before starting the game you will want students to download the app to their Android/iPhone device

  • They should make an account
  • Their user-name is their team name
  • They can search for your game by name

4. You can invite students via email if it’s easier

7. Configure your Start/Stop times or invite people

7.1 The automatic Start/Stop Method

Specify the start and end times. The game will start and end automatically this way.

7.1 The automatic Start/Stop Method

8. In-Game Features

Once the game is underway, you will focus on the In-Game tabs.

8. In-Game Features

9. The activity tab will constantly update as students submit images

9. The activity tab will constantly update as students submit images

9.1 Sample “Activity Feed”, click on an image or the gear in the lower right-hand corner to add a bonus or delete the photo

9.1 Sample "Activity Feed", click on an image or the gear in the lower right-hand corner to add a bonus or delete the photo

9.2 Gear options

9.2 Gear options

9.3 Full view options

You can also easily share an image if all of the students have signed media waivers

9.3 Full view options

10. The leader-board will show you who is in the lead

You can also adjust points manually here.

10. The leader-board will show you who is in the lead

10.1 Sample “Leaderboard”

10.1 Sample "Leaderboard"

11. The “Photos” tab will let you group images by mission, user points, or alphabetically by team

11. The "Photos" tab will let you group images by mission, user points, or alphabetically by team

11.1 Here are the options for grouping the photos

11.1 Here are the options for grouping the photos

11.2 This is what the photos will look like when they are grouped.

11.2 This is what the photos will look like when they are grouped.

The second – and perhaps more important – consideration is the logistics during the game. How will students be grouped? Where will the students go during the game? I highly recommend that you involve parents and or volunteers when running the game. This helps in several ways:

  • You will need someone to monitor the feed as the students complete the missions. This will ensure that they are taking appropriate images and that the images are the ones you asked for. If you want to do this yourself you’ll miss out on a lot of the fun, but will get to watch the activity in real time.
  • You may want to put a parent or volunteer with each group. This can be especially helpful if the activity will take place in public or off campus. Depending on the age of your students, this may be necessary.
  • You can use parents or volunteers to help you by serving as judges. When all of the pictures are collected you may want to have them go through and award bonus points for especially creative pictures or inclusive groups.

Reflection

Overall, this was a great app and the students enjoyed the activity a great deal. They ran all around campus and our neighborhood, had to include everyone in their groups, and were very creative. One thing that was poorly planned on my part was my level of direct involvement with students. I thought that I’d be able to keep track of the score, photos, and bonus points while working with a group, but this was impossible. The mobile app doesn’t really have a way for the activity leader/coordinator to manage the game while in the field. When we do this again I’ll get a parent or volunteer to help with this.

Another issue that came up in our group was competitiveness. Some of the students took the scoring and leader-board extremely seriously. There were times where it wasn’t 100% clear what was worth points for a specific mission. For instance if it says take a picture in front of “X” but doesn’t specify that member need to be in the picture. Do you give points for that? If students are creative and go above and beyond, how many bonus points do you give? Some of these decisions were pretty subjective, and to make this easier I will be more specific in my mission instructions next time.

GooseChase is a great app. I recommend that you try it with your class!

 

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